| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| a — Property in class alternativa.types.Matrix3D | |
| A — Constant static property in class alternativa.utils.KeyboardUtils | |
| accelerate(value) — Method in class alternativa.engine3d.controllers.CameraController | |
| Activate of accelerated speed mode. | |
| accelerate(value) — Method in class alternativa.engine3d.controllers.ObjectController | |
| Activation of accelerated speed mode. | |
| _accelerate — Property in class alternativa.engine3d.controllers.ObjectController | |
| Accelerated mode flag. | |
| accelerated — Property in class alternativa.engine3d.controllers.ObjectController | |
| The accelerated speed mode flag. | |
| acceleration — Property in class alternativa.engine3d.controllers.FlyController | |
| Acceleration magnitude. | |
| ACTION_ACCELERATE — Constant static property in class alternativa.engine3d.controllers.CameraController | |
| Action name for binding ACCELERATE button. | |
| ACTION_ACCELERATE — Constant static property in class alternativa.engine3d.controllers.ObjectController | |
| Action name for binding ACCELERATE button. | |
| ACTION_BACK — Constant static property in class alternativa.engine3d.controllers.CameraController | |
| Action name for binding BACK movement button. | |
| ACTION_BACK — Constant static property in class alternativa.engine3d.controllers.ObjectController | |
| Action name for binding BACK movement button. | |
| actionBindings — Property in class alternativa.engine3d.controllers.ObjectController | |
| Map which binds actions' names and actions' handlers. | |
| ACTION_DOWN — Constant static property in class alternativa.engine3d.controllers.CameraController | |
| Action name for binding DOWN movement button. | |
| ACTION_DOWN — Constant static property in class alternativa.engine3d.controllers.ObjectController | |
| Action name for binding DOWN movement button. | |
| ACTION_FORWARD — Constant static property in class alternativa.engine3d.controllers.CameraController | |
| Action name for binding FORWARD movement button. | |
| ACTION_FORWARD — Constant static property in class alternativa.engine3d.controllers.ObjectController | |
| Action name for binding FORWARD movement button. | |
| ACTION_LEFT — Constant static property in class alternativa.engine3d.controllers.CameraController | |
| Action name for binding LEFT movement button. | |
| ACTION_LEFT — Constant static property in class alternativa.engine3d.controllers.ObjectController | |
| Action name for binding LEFT movement button. | |
| ACTION_MOUSE_LOOK — Constant static property in class alternativa.engine3d.controllers.ObjectController | |
| Action name for binding MOUSE_LOOK button. | |
| ACTION_PITCH_DOWN — Constant static property in class alternativa.engine3d.controllers.CameraController | |
| Action name for binding PITCH DOWN movement button. | |
| ACTION_PITCH_DOWN — Constant static property in class alternativa.engine3d.controllers.ObjectController | |
| Action name for binding PITCH_DOWN button. | |
| ACTION_PITCH_UP — Constant static property in class alternativa.engine3d.controllers.CameraController | |
| Action name for binding PITCH UP movement button. | |
| ACTION_PITCH_UP — Constant static property in class alternativa.engine3d.controllers.ObjectController | |
| Action name for binding PITCH_UP button. | |
| ACTION_RIGHT — Constant static property in class alternativa.engine3d.controllers.CameraController | |
| Action name for binding RIGHT movement button. | |
| ACTION_RIGHT — Constant static property in class alternativa.engine3d.controllers.ObjectController | |
| Action name for binding RIGHT movement button. | |
| ACTION_ROLL_LEFT — Constant static property in class alternativa.engine3d.controllers.FlyController | |
| Action name for binding ROLL_LEFT button. | |
| ACTION_ROLL_RIGHT — Constant static property in class alternativa.engine3d.controllers.FlyController | |
| Action name for binding ROLL_RIGHT button. | |
| ACTION_UP — Constant static property in class alternativa.engine3d.controllers.CameraController | |
| Action name for binding UP movement button. | |
| ACTION_UP — Constant static property in class alternativa.engine3d.controllers.ObjectController | |
| Action name for binding UP movement button. | |
| ACTION_YAW_LEFT — Constant static property in class alternativa.engine3d.controllers.CameraController | |
| Action name for binding YAW LEFT movement angle (rotate left) button. | |
| ACTION_YAW_LEFT — Constant static property in class alternativa.engine3d.controllers.ObjectController | |
| Action name for binding YAW_LEFT button. | |
| ACTION_YAW_RIGHT — Constant static property in class alternativa.engine3d.controllers.CameraController | |
| Action name for binding YAW RIGHT movement angle (rotate right) button. | |
| ACTION_YAW_RIGHT — Constant static property in class alternativa.engine3d.controllers.ObjectController | |
| Action name for binding YAW_RIGHT button. | |
| add(key, value) — Method in class alternativa.types.Map | |
| Add a key-value pair. | |
| add(point:alternativa.types:Point3D) — Method in class alternativa.types.Point3D | |
| Coordinates summ. | |
| add(object) — Method in class alternativa.types.Set | |
| Add an object. | |
| addChild(child:alternativa.engine3d.core:Object3D) — Method in class alternativa.engine3d.core.Object3D | |
| Add child object. | |
| addDownloadBytes(bytes) — Static method in class alternativa.utils.FPS | |
| Add downloaded bytes value. | |
| addEventListener(type, listener, useCapture, priority, useWeakReference) — Method in class alternativa.engine3d.core.Face | |
| Registers an event listener. | |
| addEventListener(type, listener, useCapture, priority, useWeakReference) — Method in class alternativa.engine3d.core.Object3D | |
| Registers an event listener. | |
| addEventListener(type, listener, useCapture, priority, useWeakReference) — Method in class alternativa.engine3d.core.Surface | |
| Registers an event listener. | |
| addFace(face) — Method in class alternativa.engine3d.core.Surface | |
| Add face to surface. | |
| addSocketInBytes(bytes) — Static method in class alternativa.utils.FPS | |
| Add downloaded from a socket bytes value. | |
| addSocketOutBytes(bytes) — Static method in class alternativa.utils.FPS | |
| Add sent via socket bytes value. | |
| addToScene(scene:alternativa.engine3d.core:Scene3D) — Method in class alternativa.engine3d.core.Camera3D | |
| Method is being called when adding object to scene. | |
| addToScene(scene:alternativa.engine3d.core:Scene3D) — Method in class alternativa.engine3d.core.Object3D | |
| Method is being called when adding object to scene. | |
| addToScene(scene:alternativa.engine3d.core:Scene3D) — Method in class alternativa.engine3d.core.Sprite3D | |
| Method is being called when adding object to scene. | |
| airControlCoefficient — Property in class alternativa.engine3d.controllers.WalkController | |
| Coefficient of efficiency of the movement controls in walk mode while in the air. | |
| alpha — Property in class alternativa.engine3d.materials.Material | |
| material opacity | |
| alternativa — Package | |
| Alternativa3D — Class in package alternativa | |
| The class contains library version information and also used for integration in Adobe Flash CS3. | |
| alternativa.engine3d.controllers — Package | |
| alternativa.engine3d.core — Package | |
| alternativa.engine3d.display — Package | |
| alternativa.engine3d.errors — Package | |
| alternativa.engine3d.events — Package | |
| alternativa.engine3d.loaders — Package | |
| alternativa.engine3d.materials — Package | |
| alternativa.engine3d.physics — Package | |
| alternativa.engine3d.primitives — Package | |
| alternativa.types — Package | |
| AlternativaTypes — Class in package alternativa | |
| The class contains library version information and also used for integration in Adobe Flash CS3. | |
| alternativa.utils — Package | |
| AlternativaUtils — Class in package alternativa | |
| The class contains library version information and also used for integration in Adobe Flash CS3. | |
| altKey — Property in class alternativa.engine3d.events.MouseEvent3D | |
| On Windows, indicates whether the Alt key is active (true) or inactive (false). | |
| angle(p1:alternativa.types:Point3D, p2:alternativa.types:Point3D) — Static method in class alternativa.types.Point3D | |
| Calculate angle between vectors. | |
| angleFast(p1:alternativa.types:Point3D, p2:alternativa.types:Point3D) — Static method in class alternativa.types.Point3D | |
| Calculate angle between unit vectors. | |
| any() — Method in class alternativa.types.Map | |
| Get any object. | |
| any() — Method in class alternativa.types.Set | |
| Get any object. | |
| applyDisplacement(frameTime, displacement:alternativa.types:Point3D) — Method in class alternativa.engine3d.controllers.FlyController | |
| The method applies specified displacement vector to ellipsoid considering collision detection if needed. | |
| applyDisplacement(frameTime, displacement:alternativa.types:Point3D) — Method in class alternativa.engine3d.controllers.ObjectController | |
| The method applies displacement to the controlled object. | |
| applyDisplacement(frameTime, displacement:alternativa.types:Point3D) — Method in class alternativa.engine3d.controllers.WalkController | |
| The method applies specified displacement vector to ellipsoid considering collision detection if needed. | |
| autoWeldFaces(mesh:alternativa.engine3d.core:Mesh, angleThreshold, uvThreshold) — Static method in class alternativa.utils.MeshUtils | |
| Welding of faces that set flat convex n-gon. | |
| autoWeldVertices(mesh:alternativa.engine3d.core:Mesh, threshold) — Static method in class alternativa.utils.MeshUtils | |
| Welding Mesh-object vertices that have same coordinates. | |
| aUV — Property in class alternativa.engine3d.core.Face | |
| UV-coordinates of the first face's vertex | |
| average(a:alternativa.types:Point3D, b:alternativa.types:Point3D, c:alternativa.types:Point3D, d:alternativa.types:Point3D) — Static method in class alternativa.types.Point3D | |
| Calculate an average point. | |
| axisAngleToMatrix(axis:alternativa.types:Point3D, angle) — Static method in class alternativa.types.Matrix3D | |
| The method creates a matrix for rotation given in axis-angle form. | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |